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Author: Subject: BlazBlue
Grzi
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[*] posted on 12.2.2008 at 18:34
BlazBlue


nova igra kreatora Guilty Gear serijala, izgleda predobro, budućnost 2d tučnjava je tu
















[Edited on 12-2-2008 by Nick4life]

[Edited on 13.2.2008 by Grzi]




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[*] posted on 12.2.2008 at 18:56


fali ti jedno slovo u "Blaze". :)
inace izgleda odlicno, i sto je jos bolje, ekskluzivan je PS3 naslov.




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[*] posted on 12.2.2008 at 19:20


ne fali slovo, igra se zove blaz blue :D

vidi






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[*] posted on 12.2.2008 at 19:59


HD sprajtovi. Nice. :)

Uskoro ce i HD konverzija starog SF3.




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[*] posted on 12.2.2008 at 20:11


Ne mogu da se vratim na 2D tuce, nema sanse :)






"BUILDING THE FUTURE AND KEEPING THE PAST ALIVE ARE ONE AND THE SAME THING"

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[*] posted on 12.2.2008 at 21:29


Nema HD verzije SF3 nego SF2
a na putu je i HD verzija KoF-a. To je ipak ono sto definitivno deluje NAJBOLJE od svega.
Jedino mi je zao sto niko ne uposli ekipu koja radi Eternal Fighter Zero. Ta igra stvarno cisti pod sa 99% tabacina!




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[*] posted on 13.2.2008 at 00:41


Nice. Valjda ce i za PC.
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[*] posted on 13.2.2008 at 01:04


Quote:
Originally posted by Carnex
Nema HD verzije SF3 nego SF2
a na putu je i HD verzija KoF-a. To je ipak ono sto definitivno deluje NAJBOLJE od svega.
Jedino mi je zao sto niko ne uposli ekipu koja radi Eternal Fighter Zero. Ta igra stvarno cisti pod sa 99% tabacina!

Welcome to another edition of Canrex's ambiguous quotes






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[*] posted on 13.2.2008 at 12:56


ko je promijenio naslov topica u blaze blue?
igra se zove blazblue, ne mijenjajte naslov




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[*] posted on 14.2.2008 at 00:51


Quote:
Blaze Blue is being produced by Guilty Gear producer Toshimichi Mori. Aside from that, and a similar art style, it doesn't appear to have anything to do with Guilty Gear.

ign.com
:yes:




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[*] posted on 14.2.2008 at 03:50


Pa kontam da se JAPANSKA verzija zove blazblue jelte zbog japanskog engrisha, dok ce se zapadno izdanje igre zvati ispravno Blaze Blue :)



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[*] posted on 14.2.2008 at 05:21


Dunno ja sam menjao ime threada, mislio sam da je typo, sad vidim da nema veze.





You don't stop playing video games because you get old. You get old because you stop playing video games. :)
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[*] posted on 16.2.2008 at 19:15


Bio je prije neki dan AOU show u japan.

Trailer za Blazblue:
http://www.famitsu.com/fwtv/?51213614

Gameplay:
http://www.youtube.com/watch?v=pMZ6D5rfuco
http://www.youtube.com/watch?v=4e9QBNNfNhQ
http://www.youtube.com/watch?v=aSFjPYX_L80

offtopic:
isto sa AOU show...

KOFXII trailer:
http://www.youtube.com/watch?v=CjScFUY1uLU

Sengoku Basara X trailer:
http://www.youtube.com/watch?v=B_fUDFl8BGQ
gameplay-a ima po youtube-u kolko ocete...

2d tuce... go go go
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[*] posted on 5.3.2009 at 09:20


Via QJ.NET:

If you're more into 2D fighting games as opposed to 3D ones, then you'll be glad to know that Guilty Gear series creator Arc System Works' BlazBlue arcade fighter has been confirmed for a console release in the latest issue of Famitsu.

Both the Xbox 360 and PS3 versions of BlazBlue will get a new story mode that offers individual stories for each of the game's characters. The new story mode also effectively raises the gameplay length to over 30 hours. Japanese anime studio Gonzo has been tapped to create the console versions' animated sequences.

On the gameplay side, all characters will now have Astral Moves, something that used to be restricted to select bosses. Online play has also been confirmed along with DLC. The online play is supposed to be worldwide, so it seems like Arc definitely has plans to release BlazBlue outside Japan.


Biće fino. I meni posebno drago da izlazi i za X360.

Cheers.
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[*] posted on 5.3.2009 at 10:16


igra izgleda awesome, bez lika koji se oblachi i izgleda kao riba tje da failuje imho :)




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[*] posted on 5.3.2009 at 10:40


Odlicno, konacno je potvrdjena konzolna verzija. :)

Vec se pojavila na arcade aparatima i kazu da je odlicna. :)
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[*] posted on 5.3.2009 at 10:52


Quote:
Originally posted by Nyarlathotep
igra izgleda awesome, bez lika koji se oblachi i izgleda kao riba tje da failuje imho :)


A ko kaže da nema takvog lika. Ipak je ovo od likova koji izmislili Bridget.
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[*] posted on 5.3.2009 at 13:57


Onaj lik u crvenom mantlu izgleda kao dante iz devil may cry serijala:)
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[*] posted on 30.7.2009 at 12:01


Ok , posle noci neiscrpne zabave sa BB mislim da mogu da prokomentarisem igru :D
Momenat kada se upalila igra zagarantovala je awesomeness !
Explanation -

Na pocetku lici na Guilty Gear ali kasnije vidite da je ovo potpuno drugacija prica ... neki delovi su poznati starijim i iskusnijim igracima GG serijala (barrier npr) ali nove opcije dodaju velike promene u ceo zanr 2D tucha!

Guard Libra - Na sredini ekrana odmah ispot timera videcete bar koji predstavlja kolicinu blokiranja neke osobe.
Ukoliko jedan lik konstantno blokira na njegovu stranu se naginje Guard Libra i blok se razbija.
Dosta likova imaju svoje posebne energy barove koji u glavnom pokazuje stanje sa nekim powerom ili slicno (broj postavljenih zamki , vreme trajanja specijal powera...)

Vecina ostalih barova je overall poznata ljudima koji su barem jednom igrali GG

Throw attack - iako u vecini igara imate throw attack , ovo je prva 2d tucha za koju znam da ima throw break
u momentu hvatanja iznad glave karaktera pojavice se "!" znak koji zahteva od vas da stisnete cancel dugme (uspelo mi je samo jednom :D ) , ukoliko mashujete random dugmice iznad vase glave ce se pojaviti crveno "X" i efekat throw-a ce biti malo veci (aka primicete vise dmg-a)

Barrijera je vec objasnjena - najcesce se koristi kako bi izbegli Chip dmg (kada koristite special power , iako guardujete skida vam malu kolicinu hp-a sto pri kraju mecha moze biti poprilicno komplikovano) medjutim morate da pazite jer ako preterate sa barijerom , necete moci neko vreme da je koristite , i dok se ne napuni 1/2 iste primacete vise dmg nego uobicajno.

Ukoliko vas uhvate u neki kombo (a to je izuzetno cesto) ukoliko vam je za "zivot" mozete uraditi Barrier Break koji odbije protivnika od vas i prekida mu combo ali vas ostavlja onda u Danger stanju gde opet primate bonus dmg ako vas udare

Ovo je prva 2D tucha koja ima Ukemi (iliti Barrelroll :D ) koji omogucava da kada padnete odlucite gde cete se baciti i spremiti za novi napad.

Takodje Taunt je ubacen cisto da vam ne bude dosadno i da ne bi vristali na headset xD

Samo izvodjenje poteza je poprilicno pojednostavljeno -
Imate Weak (A) Medium (B) Heavy (C) i Drive (D) attack
Drive attack se moze nazvati "magjiom na dugme" gde svaki karakter ima neku specificni skill koji radi nesto (Jedan karakter leechuje life Drive udarcima , drugi zamrzne protivnika ...)
Takodje Special attacks mogu da se MAPIRAJU (po defaultu su na desnom analog sticku - gurnete stick na gore radite specijal koji se izvodi kao 2x hadouken :D ) naravno mozete na druge dugmice ovo da mapirate tako da nemate problema sa te strane.
Ovako ne morate da imate mutirane prste koji mogu da se izvijaju 360 stepeni :D
Ali sa druge strane mnogi pro ce se verovatno buniti sto sad svako moze da izvede skoro svaki potez , gde njihovo danonocno spavanje i mutacija prstiju vise nisu prednost
Zanimljiva stvar je sto se izuzetno lako spajaju komboi (ako ste pro lagano mozete da skinete i do 1/3 hp-a sa nekim sick komboima)

Sami karakteri su izuzetno raznoliki i ako ih ima samo 12 , imaju vise razlicitih poteza nego ceo SF4 i KOF XII zajedno :D

Mehanike nekih karaktera su izuzetno komplikovane i njihovo masterovanje ce vam stvarno dati veliku prednost (jedan od karaktera vodi marionetu sa sobom koja stoji iza njega i cini je drugim protivnikom , vrlo cesto se moze desiti da vas zavuce izmedju njega i marionete i onda radi neke sick komboe all the time , drugi lik vas moze curse-ovati i na svako dugme koje pritisne na vas baca neka stvorenja...)

Modovi and content

Pored regularnog Arcade (1p offline) moda , imate i Story mode koji vas vodi kroz prichu svakog lika ponaosob kako bi bolje razumeli njegov "smisao zivota/ postojanja / svete misije itd..."
Poprilicno impresivno je sto u samom story mode-u imate multiple choices , tako da vas prica nikad nece voditi istom stazom :D
Samim tim imacete i drugacije endinge u zavisnosti od vaseg odabira puta!
Posto ste se prebili od Single player modova vreme je da se predje na multiplayer (aka Online mechevi)
Pre nego sto sam zapravo ukljucio single player otisao sam na online mode kako bih testirao kakva je konekcija.
Igrao sam vs 2 japanca i jednog amera u sobi BEZ LAGA - kreatori BB-a mogu da daju casove ostalima o pravljenju netcode-a
Trening je uradjen perfektno nudi vam svaku mogucu opciju i cesto se moze desiti da se izgubite u ponudjenim opcijama

Igra nudi menjanje glasova sa Eng na Jap i obrnuto (pa cak i text se moze menjati) sto je po meni veliki plus :D

Bonus contenta ima na pregrst i sastoji se od raznik slika , animacija i slicnog (cak imate i joke deo story-a gde se na karikaturan nacin prikazuju neke osobine karaktera :D )

Posto sam narucio Limited Edition (koji mi je stigao zahvaljujuci Play-Asiji :D ) dobio sam takodje 2 CDa sa OST koji su izuzetni , vidi se uticaj GG na muziku ali opet muzika savrseno lezi u borbama , I naravno BLU RAY na kom imate objasnjenje svakog lika , njegova mehanika , takitke za igranje i tutoriali za neke sick komboe

Igra se moze jedino importovati (i to za PS3 je failbox ima region protectio) posto ne planiraju u buducnosti da izdaju za evropu. Limited edition se jedva nalazi (kada se pojavio restock na Play asia nestala je porudzbina za 4h) stoga vam je jedina opcija trenutno da se dokopate samo igre.
A sada glavno pitanje - Da li vredi importovati ovu igru???
Kratko i jednostavno - DA !!!!

nadam se da sam malo objasnio igru i sve oko nje :D






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[*] posted on 30.7.2009 at 14:55


I SF3 3rd strike, SF4 i Accent core imaju throw break-ove. Razlika je u tome sto odje throw ima veci window za escape, narocito ako se koristi u sred blockstring-a ili hit stringa (da aerial comboi mogu da se nadovezu na throw) s tim sto je window za escape onda preko 20 frejmova sto je jebeno smijesno za izbjegnut (sto je opet dobra stvar zato sto onda morate da obratite paznju i dokle vam neko radi kombo, a ne da pijete kafu).

To da se super-i mogu map-ovati na desni analog stick je po meni bespotrebna glupost (kao da igra vec nije pojednostavljena, u odnosnu na gg). Nikad nisam imao nista protiv da se map-uje vise dugmadi na gamepad-ove zato sto gamepad-ovi i nisu bili bash dobro dizajnirani za pritisak vise dugmadi odjednom u odnosu na stickove, zapravo mislim da je to bila dobra nadoknada.
Ali ovo za motion-e... sto je sljedece? mmorpg type play dje upres jedan hot key i lik ti uradi cio kombo ili super? Pa jebote double quarter circle je jedna od laksih komandi za super i moze cak da se izmashuje ako nemate pojma.
U SF4 su jos vise pojednostavili komande i shoryukeni izlaze cak i ako pogledas ochima d-pad ili stick na smijesan nacin. I OPET je ljudima tesko.
Najbolje bi bilo kad bisvi mogli da uletimo u counterstrike i dijelimo headshotove odma svima.

Medjutim na kraju krajeva to i nije toliko strasno za BB ionako custom combo-i chople vishe health-a tako da superi, sto vishe vrijeme odmiche ce imati sve manju upotrebu i pametnije ce biti koristit tension za cancel. Zavisno od charactera fala bogu.
Ako budu uveli u expansion za blazblue neshto tipa FRC iz gg (sto trosi 25% tension-a) superi ce jos vise izgubiti na znacaju.
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[*] posted on 31.7.2009 at 03:10


Igra je odlična, poprilično zabavna i sa impresivnim net kodom.

@Haseo
Hvala no gostoprimstvu i da, Chiwa Saito zaista daje glas Taokaki.





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[*] posted on 31.7.2009 at 03:31


Nece ovoga biti za evropu skoro. : P

Ja bog zna koliko suza za ovo necu proliti posto igre tipa GG nikad nisam mogao da svarim.




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[*] posted on 31.7.2009 at 03:47


Quote:
Originally posted by AkiRa
Igra je odlična, poprilično zabavna i sa impresivnim net kodom.

@Haseo
Hvala no gostoprimstvu i da, Chiwa Saito zaista daje glas Taokaki.


Ma nije frka , bilo je extra sabijanje :D
I svaka cast za Chiwu (ipak u moru voice actress-a pogodio si ko je :D)




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[*] posted on 31.7.2009 at 03:59


Aaaaaaaaaaa, da li se planira PC verzija?
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[*] posted on 31.7.2009 at 07:59


Kada se nešto prvo isplanira za PS3, teško da će da izleti na zadnjoj rupi na svirali, PC-ju :( . Verovatno će da ga vuku kao ekskluzivu, i tačno onda ima da poludim od tih ekskluziva u narednoj godini... :bounce:
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