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[*] posted on 5.3.2010 at 17:17
Killzone 3


Sources close to Sony have mooted Killzone 3 for a Christmas release.
Also, following on from this year's firmware updates and the release of Sony's new motion controller, Killzone 3 will support both 3D and motion controls.
Killzone 3 will apparently join the list of high profile titles such as Heavy Rain and LittleBigPlanet to boast motion controller support.
We have asked Sony Computer Entertainment Europe for an official response but have yet to receive a reply.

Meni zvuci ovo moguce, killzone 3 ce im biti igra koja ce demonstrirati novi motion controller i 3D gaming.

[Edited on 4-2-2011 by Nick]




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[*] posted on 5.3.2010 at 17:29


http://www.computerandvideogames.com/article.php?id=237740

Killzone 3 is set to arrive in stereoscopic 3D and use Sony's motion wand - rumoured to be called 'Arc', we're assured that the information is "rock solid".
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[*] posted on 5.3.2010 at 18:04


Ovog meseca izlazi Batman Arkham Asylum GOTY edition za konzole, podrzava 3D vision [ako imate 120hz monitor].



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"It is Microsoft. And I will kill them."
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[*] posted on 5.3.2010 at 23:38


A sta ako imamo obican tv?
Onda mozemo da ga duvamo:lol:
Al su me zajebali.
Kupim 0207 veliki crt tv 74'' i kazu da na ps3 treba lcd.Uzmem lcd i kazu 3d.
Ma jebo im ja mater i tehnologijama.Prikljucim ps2 na tv i nek se gone u kurac sa ps3 i tim 3d monitorima.




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[*] posted on 5.3.2010 at 23:47


Grujo tvoj flamewar nema kraja a?



"There is but one path. We kill them all."
- Spartacus

"And when you show yourself to the world, it will be a different age than ours, Clark. A silver age of heroism, that will start when they look up into the sky at you with hope for tomorrow. You will help everyone to embrace it."
-Prophecy of Dr.Fate, Smallville S9

"It is Microsoft. And I will kill them."
- Sony Computer Entertainment President and CEO Ken Kutaragi, asked in 1994 who he thought the biggest competition would be for his upcoming PlayStation game console.
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[*] posted on 6.3.2010 at 02:33


Da, Killzone 3 bi veoma lako mogao izaci krajem ove godine, ali nije sigurno, mozda se to ipak desi pocetkom iduce godine, sto nije strasno.

Inace, motion controller i 3D gaming me uopste ne interesuje (barem u ovom trenutku i mislim da ce to tako ostati), ni kada je KZ3 u pitanju i kada su u pitanju sve ostale igre.







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[*] posted on 6.3.2010 at 09:26


Motion Controler u FPS-u = najveca moguca preciznost koju moze neka igra nuditi , verovatno i bolja od M&T kombinacije :O
Ali znajuci input lag od kog pati KZ2 , ne budu li to regulisali , imace skoro pa unplayable igru sa motion controlerom ...




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[*] posted on 6.3.2010 at 10:03


Koji input lag? :)

KZ2 ima bukvalno identican input lag kao i bilo koja druga 30 FPS igra.




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[*] posted on 6.3.2010 at 10:17


Meni je kilzon2 bio ok.Nisam primecivao nikakv lag?
Jedino mi je trebalo po dana da nanisanim nekoga:D Ali to je zbog mog talenta u fpsovima :lol:




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[*] posted on 6.3.2010 at 11:44


input lag je enormous , i to je dokazano u mnoooooogo slucajeva + sto akceleracija pokreta otezava stvari ( samo uporedi besprekorne kontrole MAG-a i KZ-a :( )



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[*] posted on 6.3.2010 at 12:52


Digitalfoundry je utvrdio da KZ2 ima ogroman lag, u poredjenu sa ostalim igrama istog tipa, ali je sve dobro integrisano pa ne smeta mnogo.



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[*] posted on 6.3.2010 at 13:04


Quote:
Originally posted by Haseo
input lag je enormous , i to je dokazano u mnoooooogo slucajeva + sto akceleracija pokreta otezava stvari ( samo uporedi besprekorne kontrole MAG-a i KZ-a :( )


Quote:
Originally posted by Omega_Red
Digitalfoundry je utvrdio da KZ2 ima ogroman lag, u poredjenu sa ostalim igrama istog tipa, ali je sve dobro integrisano pa ne smeta mnogo.


Digital Foundry:

Burnout Paradise 67ms
BioShock (frame-locked) 133ms
BioShock (unlocked) as low as 67ms
Call of Duty 4: Modern Warfare 67ms-84ms
Call of Duty: World at War 67ms-100ms
Call of Juarez: Bound in Blood 100ms
Forza Motorsport 2 67ms
Geometry Wars 2 67ms
Guitar Hero: Aerosmith 67ms
Grand Theft Auto IV 133ms-200ms
Halo 3 100ms-150ms
Left 4 Dead 100ms-133ms
LEGO Batman 133ms
Mirror's Edge 133ms
Street Fighter IV 67ms
Soul Calibur IV 67ms-84ms
Unreal Tournament 3 100ms-133ms
X-Men Origins: Wolverine 133ms


Dakle, 60 FPS igre od 66ms do oko 100ms, 30 FPS od 100 do 200. Killzone 2 radi u 30 FPS-a sa latencijom od oko 150ms, sto znaci da o "ogromnom lagu u poredjenju sa ostalim igrama istog tipa" nema ni govora. Znaci, ima malo visi lag od nekih 30 FPS igara, ali je u principu na nivou sa ostalima.




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[*] posted on 6.3.2010 at 15:48


Quote:
Originally posted by Ragnarok
Znaci, ima malo visi lag od nekih 30 FPS igara, ali je u principu na nivou sa ostalima.


Taj MALO visi lag je zapravo i MALO VECI problem u KZ-u...
Posle ulozenih skoro pa godinu dana igranja , video sam koja je razlika kad sam uzeo da igram MAG betu i sve zivo masakrirao jer su komande zapravo reagovale , dok je u KZ-u mnogo puta se desavalo da komande ne odreaguju na najbolji moguci nacin

Od svih ovih igara koje si naveo , on i dalje ima NAJVECI lag ( gledam FPS , jer me ne zanimaju ostale igre) , a to sto je tebi taj lag mali je totalno druga prica




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[*] posted on 6.3.2010 at 18:14


Haseo, nauci da razlikujes akceleraciju
i deadzone kontrolera od input laga.

Smesno je pricati o tome da mozes da primetis 16ms.

Uostalom, ako cemo vec o kontrolama, input lag je samo mali deo price, deadzone kontrolera su jednako vazne, ako ne i vaznije. ;)


[Edited on 6.3.2010 by Ragnarok]




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[*] posted on 6.3.2010 at 18:43


Ne razumem sta si gorenavedenim postom zeleo da kazes?
Da dokazes na moje slabo poznavanje tih pojmova?
Tu si potpuno u pravu , jer mene zanima da igra funkcionise kako treba , a ne da je igram konstantno lazuci samog sebe uz neke fanboy cinjenice i da gledam na istu kao na boga iako su kontrole trome...

Kada je igra najtromija u svome rangu , veruj mi vrlo lako se moze primetiti tih "bednih" 16ms koje uporno zanemarujes jer oni itekako dodaju na tuzni odziv kontrola
(da pricamo o 16 ms na nekom rasponu do 100ms to bi bilo iole prihvatljivo , ali kada pricamo 150+ ms onda itekako smeta , stoga se mani demagogije)

Ne postoji osoba koja je probala KZ a da nije rekla odmah DEAR GOD kontrole reaguju kao da vodim penzosa a ne supergigamegavojnika (koji su u danasnje vreme klasika u igrama )


Ako nije samo input lag problem , vec i akceleracija zajedno sa deadzone-om kontrolera , Guerilla je uradila poprilicno losh posao sto se tice prilagodjavanja igre za PS3 , onda se stvarno lomim da li cu dati munny za KZ3




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[*] posted on 6.3.2010 at 20:21


Haseo, jel' ti citas sta ja pisem?

Ja sam napisao da nije tacna tvoja konstatacija da su kontrole u Killzoneu 2 takve kakve su zbog input laga.

Prica da primecujes 16ms je toliko smesna da o tome nema sta da se prica... Nemoj mene da ubedjujes u te budalastine da vidis 16 od 1000 delova jedne sekunde, jer je to, blago receno, nemoguce. Razlika izmedju 150ms i 133ms je neprimetna i ko prica drugacije laze. Osim ako nisi neki superhuman, mada, u tom slucaju ne bi mogao ni da vidis LCD za gaming. ;)

Killzone kontrole su takve kakve su zbog niza faktora... Input lag je na nivou drugih igara i to nema veze sa njima i nikada nije ni imao. U prvoj verziji gold builda, problem su bile DEADZONE kontrolera (sto su mnogi pomesali sa input lagom). One su ispravljene u nekom patchu cijeg se imena ne secam tako sto su dodali "High Precision" opciju koja ih eliminise.

Ne kapiram poslednji deo tvog posta... Znaci, da je samo input lag bio problem onda je ok, ali ako su zeznuli jos nesto (a rezultat isti) onda nije ok, i ne dajes pare za KZ3? :D Mislim, ok, tvoj novac, tvoja stvar... BTW - na deadzone kontrolera Guerrilla ne moze da utice. One su definisane od strane Sonya. Npr. Battlefield Bad Company 2 koristi minimalnu mogucu deadzonu. Ispod toga ne moze da prodje Sonyev QA.

Ja uopste ne pricam da su Killzone kontrole savrsene... Medjutim, ti si nesto zesce pomesao i to o cemu pricas najmanje utice na to kakve su one.




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[*] posted on 6.3.2010 at 20:58


KZ2 lag je 150-183ms, Halo 3 je 100.
To vec moze da se oseti.




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[*] posted on 6.3.2010 at 21:09


To bi verovatno moglo da se oseti kada bi igrao identicnu igru sa identicno podesenim kontrolama na identicnim konzolama jednu za drugom...

Ali 16ms u igri sa jako... cudnim... podesavanjima kontrola gde milion drugih stvari maskira input lag? Nemoguce.




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[*] posted on 7.3.2010 at 09:32


Ja u Battlefield 2 Bad Compani Demo osetih strasan input lag. Sta ces, nakon MAG-a sve ti deluje sporo i nereaktivno sem ako ne igras na PC u mis tastatura varijanti.



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[*] posted on 7.3.2010 at 11:31


Quote:
Originally posted by Hiawata
sem ako ne igras na PC u mis tastatura varijanti.


Zakon oprema za fps :)
Ja vec 15 godina igram video igre i nikako da se naviknem na jojpad u fpsovima.




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[*] posted on 7.3.2010 at 13:40


Ne kapiras ti moje postove uopste , jer nisam ovde da diskutujem o tehnickim karakteristikama (jer me one ne zanimaju) vec o ocajnim kontrolama u KZ-u , i ponavljam ti mani se menjanja teme i pravdanja crappy kontrola gadjajuci se izrazima koje si pokupio na wikipediji.

Killzone ima najtromije kontrole od svih pucacina koje sam do sada igrao ( a moze se reci da ih je pozamasan broj ) , high precision nije nista do zamagljivanja ociju ljudi jer i dalje postoji jezivo kasnjenje i akceleracija koja sve otezava.

Sto se tice primecivanja 16ms , kao sto rekoh da je mizeran lag , ne bi se ni primecivalo , a posto je medju najkasnijim odzivima od svih igara , tih 16ms se vrlo lepo nadogradi na postojecih 150+ ms , pa iako ne mogu tacno da primetim tu razliku od famoznih 16ms , mogu itekako da osetim to kasnjenje ( i ovde se opet hvatas demagogije koja ti uporno ne uspeva , a to je da je input lag samo 16ms veci a ne 150+ ms )

I ponavljam , kada se ulozi toliko novca u igru pita se covek da li su te pare isle na razvijanje same igre ili na grejanje bazena u zlatnoj Rolce Royce limuzini vlasnika Guerilla games-a...

Tako da ako ne budu ispravili ovu tromost od koje uzasno pati igra , necu bacati pare na istu ( jer ce dovoljno zaraditi od fanova jelte )




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[*] posted on 7.3.2010 at 14:01


Neverujem da ce na ps3 izaci kilzon3.Mozda na ps4.
Ps3 je vec dostigao neki limit sa grafikom.Tesko da ce izaci jos nesto a da ce biti onako explozivno.Mozda izadje ali nece biti puno napredniji od dvojke,ipak je dvojka izasla pre tacno godinu dana a za 2 godine da zbucaju kz2 i da lici na nesto,neverujem.
Procitao sam na jednom sajtu da je ps3 dostigao maximum sa uncartedom2 i da ce jedino gow3 biti lepsi od te igre.




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[*] posted on 7.3.2010 at 14:27


I rest my case , gruja nam je sve objasnio ...



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[*] posted on 7.3.2010 at 14:32


pricalo se ranije o ovome, hteli su da docaraju neku tezino, pokrete vojnika pod opremom...milsim ima tu problema, komande ponekad nisu reagovale uposte iako sam pritiskao jako, ali..samo da nadjem...just a tiny speck in a celestial sea of awesomeness (jbg mozda ima gresaka)



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to be here; in the box."
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[*] posted on 7.3.2010 at 14:57


Mislim da je nama "obicnim" gejmerima/korisnicima PS3-jke nevazan lag, mislim to su ipak ms u pitanju...
Ajde da razumem da se profesionalno bavite igranjem, da idete na takmicenja, mozda i zaradjujete od toga ali ovako mislim da je besmisleno prepucavati se oko toga.

Igrao sam KZ2 i nikad nisam imao nikakvih problema...




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