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Author: Subject: Donkey Kong Country Returns
Vampir
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[*] posted on 20.6.2010 at 13:11


Quote:
Originally posted by master_yoda
Kameo?



[Edited on 16.6.2010 by master_yoda]


Ako premotate na 6ti minut videce te Video Game Nerd-a kako igra igru :D




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[*] posted on 22.6.2010 at 17:43


OK, ovo vec izgleda super. :)





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[*] posted on 22.6.2010 at 17:57


Diši... diši... :)



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[*] posted on 22.6.2010 at 19:47


Odlicno je :)





You don't stop playing video games because you get old. You get old because you stop playing video games. :)
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[*] posted on 22.6.2010 at 20:23


Mnogo bolje od onoga sto sam ocekivao, ali ... health meter za DKC?!?
Uber fail.

[Edited on 22.6.2010 by shin-boyan]




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[*] posted on 22.6.2010 at 20:31


I ja to kažem za health meter, ali, to je ujedno i stvar na koju moram zažmuriti



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[*] posted on 22.6.2010 at 23:26


http://www.gametrailers.com/video/e3-2010-donkey-kong/700925



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[*] posted on 23.6.2010 at 00:07


Uh, al' mi je rekao... Došao, pojavio se, rekao: "Uh... random, peanut shooter, random... donkey kong, bye" :)

Biće ovde kvalitetnog hajpa...




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[*] posted on 23.6.2010 at 00:07


Quote:
Originally posted by shin-boyan
Mnogo bolje od onoga sto sam ocekivao, ali ... health meter za DKC?!?
Uber fail.

[Edited on 22.6.2010 by shin-boyan]


Pa s obzirom da ce moci u dvoje da se igra bilo je ili health meter ili zilion zivota kao u NSMBWii-u,ja ipak mislim da i nije toliko lose jer se vidi da je dosta brza igra pa ce se zivoti brzo i gubiti.
A evo ti i drugog primera skrivenog health meter-a,sonic dokle god ima prstenove ne moze izgubiti zivot pa ti vidi a jos se niko nije zalio da mu je igra zbog toga bila prelaka.




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[*] posted on 23.6.2010 at 00:12


Ma ne zalim se ja zbog toga sto ce biti prelaka, DKC nikada nije bio tezak, izuzev 3-4 nivoa u prva 2 DKC.
Jednostavno mi health nije u duhu igre.




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[*] posted on 24.6.2010 at 20:01






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[*] posted on 24.6.2010 at 20:09


Hahaha :D Kraljevski rep :)



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[*] posted on 24.6.2010 at 22:30


Quote:
Originally posted by shin-boyan
Ma ne zalim se ja zbog toga sto ce biti prelaka, DKC nikada nije bio tezak, izuzev 3-4 nivoa u prva 2 DKC.
Jednostavno mi health nije u duhu igre.

Bilo je hc devlova pred kraj igre, u dvojci, trojci ... nije da nije. Health nije bio potreban jer si switchovao majmune i nalazio burice koji su bili prakticno health ili zivot, kako god... Ovde ce izgleda biti nerazdvojni tokom celog gameplay-a, tako da je health tu da ne bi bio bas old school one hit kill kad te nesto dotakne samo.






You don't stop playing video games because you get old. You get old because you stop playing video games. :)
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[*] posted on 27.6.2010 at 11:23






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[*] posted on 27.6.2010 at 21:35


zanima me kao totalnog nepoznavaoca wii sistema, kako ova igra (tj uopste neka wii igra) izgleda tako lepo na velikim ekranima (HDTV) koje gledamo na ovim filmicima, ako stoji cinjenica da wii ne moze da pusta nista vishe od 480p, ako se dobro secam sta sam procitao u nasoj sistem sekciji ?


koliko mi se cini, poslednji filmic je na nekom ekranu 16:9 i sve izgleda savrseno na onoj velikoj dijagonali :)







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[*] posted on 27.6.2010 at 21:38


komponent kablovi.



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[*] posted on 27.6.2010 at 21:39


scart kabl za full RGB sliku. ako ne mozes njega da nadjes kupi komponentni on je za dlaku losiji ali je generalno slican RGB-u i ubraja se u hdtv stadarde. a ako uspes negde da nadjes najbolju sliku mozes da izvuces preko VGA kabla...
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[*] posted on 27.6.2010 at 22:02


nisam mislio konkretno na kablove, vec na to sta wii moze da 'istera' graficki .. kako rezoluciju tako i aspect ratio ..






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[*] posted on 27.6.2010 at 22:11


@Constanza
To tako dobro izgleda samo na filmicima, uzivo kada bi pustio neku Wii igru ma preko bilo kojih kablova na 50" TV-u ne bi se bas lepote nagledao :) Mislim 720*480 ili koja je vec reza sto gura Wii dobro izgleda samo na malim HDTV-ima ili sa vece udaljenosti.




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[*] posted on 28.6.2010 at 09:17


@ Cyrix, Nisam znao da ce VGA da da bolju sliku od komponentnog kabla ... Koju maximalnu rezoluciju moze da izgura scart kabal ?



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[*] posted on 28.6.2010 at 09:49


Quote:
Originally posted by Dcer Koju maximalnu rezoluciju moze da izgura scart kabal ?


720X540 za ps2, za wii ne znam ali trebalo bi da je isto :)




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[*] posted on 28.6.2010 at 12:32


Quote:
Originally posted by Grunt
@Constanza
To tako dobro izgleda samo na filmicima, uzivo kada bi pustio neku Wii igru ma preko bilo kojih kablova na 50" TV-u ne bi se bas lepote nagledao :) Mislim 720*480 ili koja je vec reza sto gura Wii dobro izgleda samo na malim HDTV-ima ili sa vece udaljenosti.


apsolutno netačno.




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[*] posted on 28.6.2010 at 13:30







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[*] posted on 28.6.2010 at 18:46


VGA i SCART sadrze za svaku boju (RGB) posebnu zicu i VGA ima odvojenu H i V sinhronizaciju dok SCART sinhronizaiju gura kroz jednu zicu.
Komponentni kroz tri zice gura sve boje i sinhronizacije. inace amerikanci vise guraju taj standard jer su SCART izmislili evropljani...
time zakljucujemo preko cega je moguce videti najbolju sliku. a to sto kazete da ne moze wii da lepo izgleda na velikim televizorima je netacno. odnosno ne moze lepo da izgleda preko obicnog AV kabla, normalno... kada ga zakacite preko nekog od ovih gore pomenutih, slika je savrsena. to sto je rezolucija mala je sasvim druga stvar. boje su jasne i slika je lepa sa bilo koje udaljenosti. cist primer toga je da i kada povezete segu mega drive preko RGB kabla slika je takodje savrsena. a sto se rezolucije tice cak ni na xbox 360 ne prave se apsolutno sve igre u hd rezolucijama pa cak ni 720p sto je nizi standard. obicno odrade uvodni film i meni u hd rezoluciji a igra u jos nizoj bude.
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[*] posted on 28.6.2010 at 19:37


ok, a u kojoj se rezoluciji tj tacnije, u kojoj se proporciji ekrana prave tipicne wii igre .. da li je to neka 16:9 ili 4:3, posto je to sledece logicno pitanje na temu 'kako filmic onako dobro izgleda na widescreen-u'







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